scenes and dialogue (including a full  ending) similar to the NES versions of Double Dragon II: The Revenge and  Double Dragon III: The Rosetta Stone, along with more obstacles for each  stage. However, the developers were pressured to get the game out earlier, so  none of the planned scenes were ever included in the game itself (even though  all the necessary graphical data was inserted to the ROM). The games  planner, Muneki Ebinuma, revealed in a Japanese fansite, everything that was  cut