 Guybrush Threepwood is a pirate wannabe who has just ended up on an island in the Carribean, called Mêlée Island. Here, he learns from three old grogg-swinging pirates that there are three things to master to be a pirate: You must know how to fence, how to find a treasure and to steel loot. So, Guybrush s first quests are the master these things. For instance, when you fence somebody, your swordplay isn t the most important thing, but what really counts is your wits. If you insult your opponent and he doesn t come up with a snappy answer, you get the overhand. On the other hand, if he does come up with a snappy answer, he gets the overhand. Guybrush learns how to fence and find treasure and when he s trying to steal a small statue at the governor s mansion, he runs into the governor, who turns out to be a beautiful young woman by the name of Elaine and Guybrush falls in love with her. Much at his dismay, the instant he s mastered all three tasks, Elaine is kidnapped by the ghost pirate LeChuck, who from now on will be Guybrush s arch nemesis. He learns that she s been taken to the mysterious Monkey Island and from a Voodoo priestess he learns that in order to get there, he needs a map, a ship and a crew.