#include <vector>
#include <map>
#include <sstream>
#include <Types.h>
Go to the source code of this file.
Namespaces | |
namespace | MipBaselib |
Classes | |
struct | MipBaselib::Pocket |
This struct represents a pocket of a weighted roulette. More... | |
class | MipBaselib::Roulette |
Allows the simulation of a weighted/unweighted roulette-like random process. More... |