#include <vector>
#include <map>
#include <sstream>
#include <Types.h>
Go to the source code of this file.
Namespaces | |
| namespace | MipBaselib |
Classes | |
| struct | MipBaselib::Pocket |
| This struct represents a pocket of a weighted roulette. More... | |
| class | MipBaselib::Roulette |
| Allows the simulation of a weighted/unweighted roulette-like random process. More... | |
1.5.6