#include <UavControl.h>
UavPosiControlIn::UavPosiControlIn | ( | ) |
Default constructor.
UavPosiControlIn::UavPosiControlIn | ( | Position3D | worldPosi, | |
Orientation3D | worldAtt, | |||
Position3D | worldVel, | |||
Position3D | worldDesPosi, | |||
Velocity3D | worldDesVel = Velocity3D(0.0,0.0,0.0) , |
|||
Acceleration3D | worldDesAcc = Acceleration3D(0.0,0.0,0.0) | |||
) |
Position control constructor.
UavPosiControlIn::UavPosiControlIn | ( | Position3D | worldPosi, | |
Orientation3D | worldAtt, | |||
Position3D | worldVel, | |||
Velocity3D | worldDesVel, | |||
Acceleration3D | worldDesAcc = Acceleration3D(0.0,0.0,0.0) | |||
) |
Velocity control constructor.
UavPosiControlIn::UavPosiControlIn | ( | Position3D | worldPosi, | |
Orientation3D | worldAtt, | |||
Position3D | worldVel, | |||
Acceleration3D | worldDesAcc | |||
) |
Acceleration control constructor.
UavPosiControlIn::UavPosiControlIn | ( | const UavPosiControlIn & | p | ) |
Copy constructor.
UavPosiControlIn & UavPosiControlIn::operator= | ( | const UavPosiControlIn & | p | ) |
Assignment operator.