#include <libplayerc++/playerc++.h>
#include <iostream>
#include <unistd.h>
#include <string>
Go to the source code of this file.
Functions | |
std::string | gHostname (PlayerCc::PLAYER_HOSTNAME) |
uint | gPort (PlayerCc::PLAYER_PORTNUM) |
uint | gIndex (0) |
uint | gDebug (5) |
uint | gFrequency (10) |
uint | gDataMode (PLAYER_DATAMODE_PULL) |
uint | gEvasionMode (0) |
double | gMinLength (0.1) |
std::string | gFilename ("") |
void | print_usage (int argc, char **argv) |
int | parse_args (int argc, char **argv) |
uint gDataMode | ( | PLAYER_DATAMODE_PULL | ) |
uint gDebug | ( | 5 | ) |
uint gEvasionMode | ( | 0 | ) |
std::string gFilename | ( | "" | ) |
uint gFrequency | ( | 10 | ) |
std::string gHostname | ( | PlayerCc::PLAYER_HOSTNAME | ) |
uint gIndex | ( | 0 | ) |
double gMinLength | ( | 0. | 1 | ) |
uint gPort | ( | PlayerCc::PLAYER_PORTNUM | ) |
int parse_args | ( | int | argc, | |
char ** | argv | |||
) |
void print_usage | ( | int | argc, | |
char ** | argv | |||
) |